What happens if a whole game revolves around just… one button?

One Button is an experimental narrative game inspired by The Stanley Parable and others walking simulator.
You don’t need reflexes or combos — only curiosity.

  • Multiple choices… and non-choices 👀

  • Multiple ending
  • A button who comments on your every move

  • Multiple surprising outcomes

  • Compact experience — finish in a coffee break

  • Playtime: 5–10 minutes

  • Platform: Browser (no install required)

  • Status: Prototype available now

Comments

Log in with itch.io to leave a comment.

How do you get the other endings? And you should make it so it displays that you got a specific ending.